![]() ![]() It can’t be faulted for its exhilarating off-road racing though. I personally didn’t notice much of a difference from the standard modes, and so preferred to prioritise visuals over performance, but it’s still a very welcome feature for racing purists who simply refuse to compete at 60Hz.įocus solely on the next-gen upgrades though, and you’ll likely come away disappointed by Dirt 5 – this isn’t the graphics showcase you were hoping for. What’s more, Dirt 5 offers a 120hz mode on next-gen consoles that pushes the frame rate performance even higher, provided you have a compatible display. On the Xbox Series S, I was able to maintain a stable 60fps performance, while retaining all of the lovely visual features that immersed me in the action. The performance soon evens out, but taking a corner too quickly or filling the screen with one too many cars will quickly see jarring performance issues rear their head.Ĭodemasters fortunately offers an optional ‘Performance Mode’ which resolves this issue, but consequently reduces the graphical quality and removes the likes of crowds for a less immersive experience. On Xbox One S, the majority of races began with jittery visuals as the console struggled to maintain a stable frame rate. The one area that next-gen hardware has done wonders for Dirt 5 is the performance. This arguably emphasises the game’s playful nature, as Codemasters focuses on providing accessible fun rather than simulating a realistic rally experience. ![]() Nobody will be walking into the living room and mistaking Dirt 5 as a real-life Motorsport Rally. Such sights are such good eye candy that I’ve often been distracted for a second too long and ended up crashing into the back of rivals.īut it’s the unnaturally colourful style of Dirt 5 that makes such sights stand out rather than the realistic graphical fidelity. Mud will flick up off the road as you spin your wheels through the jungle tracks, while the neon lights are reflected back into the glassy white ice road of the New York track, both resulting in stunning visual effects.Ĭodemasters has also done some stunning work on the background scenery, with Nepal giving you the towering Himalayas to ogle, while driving through the Norway tracks at night can see the gorgeous Aurora Borealis illuminate the road. In fact, on both consoles I was impressed by the finer details. But do these improvements boast the wow factor as Forza Motorsport 5 did when debuting on the Xbox One? Not really. I can confirm there’s a substantial improvement between the two consoles, with the Series S seeing brightly coloured environments afforded more vibrancy and the muddy roads displaying finer detail. I was able to play through Dirt 5 in its entirety on Xbox Series S, using the Xbox One S as a compari son for the generational leap. However, with Codemasters opting for a cartoonish visual aesthetic over the realistic graphics typically found with racers, it may not be the spectacular showcase that prospective PS5, Xbox Series X and Xbox Series S fans were hoping for. This means visuals appear significantly smoother when speeding around a tight bend or racing with several other vehicles on one screen. In a similar vein, Dirt 5 has become the first racer to introduce variable refresh rates to consoles, allowing you to whack the frame rate up to a dizzying 120fps if you own the compatible hardware. The best strategy is to get ahead of them early and build a big lead, but even then, the AI will occasionally "rubberband" up to your position, just in time to knock you into a rock or barrier in the last corner.Dirt 5 has found itself to be the sole racer in the next-gen lineup for the PS5 and Xbox Series X, with the genre renowned for showcasing the graphical horsepower of new consoles.įrom Ridge Racer on the PS1 to Forza Motorsport 5 on Xbox One, racers have historically taken advantage of new hardware by introduce jaw-dropping features such as 3D graphics and photorealistic visuals. They treat each race like a demolition derby crashing, bumping and ramming the player and each other at every turn. The AI drivers you'll trade paint with are… less-worthy opponents. Sometimes every lap of a three-lap race is unique, forcing you to adjust and change your driving line on the fly. ![]() A sudden blizzard can cover the course in snow drifts, reducing grip. And these aren't just static tracks changing weather and track conditions will constantly keep you on your toes. There are, of course, dirt courses, but also mud, tarmac, snow, ice, gravel and rocks, each with their own levels of grip and slip. The tracks themselves are the star of this game, not to mention your true opponents in Dirt 5, throwing a variety of surfaces at the player.
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